Friday, September 20, 2013

When there were Seven...

While I'm currently a PC gamer, I used to be a console enthusiast, especially for Nintendo. And while I loved Super Mario 64, Banjo Kazooie, and Super Smash Brothers, the GameCube's always been special to me. While it lost out to the far more flexible Playstation 2 and fledgling Xbox, it still possessed an excellent library of games. Thanks to the Wii's backwards compatibility, I continued playing GameCube games far past its lifespan, managing to unearth several obscure gems, my favorite being Suda51's magnum opus, Killer7.

Monday, September 16, 2013

The Necessity of a Grand Finale


Video games set expectations. However, this isn't just in advertising and previews, but in playing the game itself. From beginning to end, games are a package deal. The title and menu screens can set tone, while the initial tutorials and levels give the player an idea of what's to come.

Any game (or movie, series, etc.) can have an excellent premise and brilliant execution. But, all games need to end. The early days of the arcade provided titles that were technically "endless" that continued to grow in difficulty until the player ran out of quarters. Since then, the industry has evolved, developing games with plots that have conclusions. There are exceptions like Massively Multiplayer Online titles, which depend on the continual addition of content to prolong their lives. However, most games have a clear-cut ending, be it a final resolution or an open-ended cliffhanger.

Tuesday, April 30, 2013

Back from Berlin!

Check out my new reviews on SGR!

First up, a look at one of the better recent Silent Hill games: Shattered Memories!

I actually kind of liked the Other World ice motif

Then, my review of Back to the Future The Game

Great Scott!

Saturday, April 20, 2013

Monday, April 15, 2013

The Memorable, The Muddled, and The Messy: GioGio's Bizarre Adventure Review!

A Short Explanation: I decided to end the M3 Big 3 Recap since it was feeling a little too repetitive for my tastes. So I decided to revamp my reviews into The Memorable, The Muddled, and The Messy, breaking my opinion down into what I think is great, horrible, and just plain bizarre about a game, anime, manga, movie, etc. (Think the Good, the Bad, and the Ugly!) So enjoy and be sure to leave a comment on what you think!

During my review of Part 1 of the new JoJo's Bizarre Adventure anime, I mentioned the mudah.swf flash, which included the famous ZA WARUDO animation.

Still awesome

The original flash actually starts out with four other options, showing the stick man animations for five different JoJo character attacks.  While the fourth one is the ORA ORA ORA attack of JoJo Part 3's Jotaro Kujo, the other three are characters from Part 5: Vento Aureo.

Yare Yare Daze

I recently finished reading JoJo's Bizarre Adventure Part 5 AKA Le Bizzarre Avventure di GioGio AKA Vento Aureo AKA Golden Wind AKA Ogon no Kaze AKA Part 5 Giorno Giovanna: Golden Heritage AKA this story has too many titles and I decided to review it for the first installment of the M3.

Lot of greens and yellows on this cover...

WARNING: This review will include many death and plot spoilers for Parts 1, 3, 4, and 5 of JoJo's Bizarre Adventure.

Thursday, March 21, 2013